We here at Margin of Victory enjoy all types of games, but one game system that we really like is the Commands & Colors (C&C) system designed by Richard Borg. This system uses a simple set of rules that allow the players to take sides in (mostly) historical battles.
From the Romans and Carthaginians in C&C: Ancients to the Blue vs. the Gray in Battle Cry to the U.S. forces storming the beaches at Normandy in Memoir ’44 the system has been adapted to various types of combat very well. The system also crossed over to the fantasy realm with BattleLore which took the framework of the Hundred Years War and added goblins, orcs, dragons and magic. The latest C&C game, Napoleonics, is just as popular as the rest and may be my colleague’s favorite of this system so far.
These games rank among some of the highest over at BoardGameGeek:
Overall Rank / War Game Rank / Game
20 / 7 / C&C: Ancients
55 / 41 / Memoir ’44
66 / 42 / BattleLore
200 / 15 / C&C: Napoleonics
204 / 74 / Battle Cry
(Don’t ask me how those War Game Rankings work. Also, Battle of Westeros could be added here as it uses a very similar system, but is not designed by Mr. Borg.)
So what is the next in line in the C&C family? What historical war were you hoping to trample your opponents in?
How about the “cold depths of space”?
In an exciting team-up certain to rock the cosmos, Toy Vault, Inc. and legendary game designer Richard Borg (Memoir’44, Battle Cry) have joined forces to take you on a new action-packed adventure through the cold depths of space in ABADDON!
It’s the distant future and mankind has taken a galactic leap forward through space, time, and technology. Life as we know it struggles to endure on the ABADDON. Once the home of a mysterious, non-human civilization, the planet is now a desolate wasteland bearing one immensely precious resource: Feronium power crystals. The unimaginable energy contained within the crystals is coveted by two groups of humans: the Satellite City-States and the Commonwealth Alliance. Using giant bio-mech suits called Links, made from modified military vehicles and alien technology; the warring factions fight a weary battle for territorial control of the ABADDON.
At your disposal is a huge, 28” x 19” battlefield game board with 32 highly-detailed mech figurines, 18 free-standing landscape terrain features, over 100 game-changing Wild Fire and Weapon System cards, dozens of tokens, battle dice and a Battle Manual containing over 15 mission scenarios.
Choose your allegiance and lead your army in non-stop excitement as you forge through unforgiving terrain, fight to overcome random and bizarre technological glitches, and battle your enemies in never-ending war. The fate of the future is in your hands as you race to survive and conquer the ABADDON!
So what do you think? Another hit game from the C&C series or will this one be a dud? I’m really excited to see and read more about this game, but I’m not so sure it’ll rise to the level of its predecessors. Will it falter due to the lack of any historical relevance? Or will the fantastic C&C system carry this game to greatness? I’d love to hear your thoughts.